Once I get the GECK handy (and provided someone else hasn't already done so) I'll dissect the FO3 one and see about recreating it for NV.īrad Johnson Posts: 3361 Joined: Thu 7:19 pmĪ lot of people do not know this but the bullets when you shoot out of your gun and not in vats DO dice roll and will hit even if your not aiming close. The only beef I have with the real-time shooting is that the people don't move in a smooth realistic manner all the time (sometimes you get animals that move and insta-stop or change direction completely on the fly or just move in an otherwise non-realistic manner right as you fire off a shot) It doesn't happen THAT often, but still kind of annoying must be a pathing issue they are having as they are coming towards me.ĭisabling auto-aim in FO3 was a trivial mod. The only time I'd use VATS in a different manner is if I had a long range weapon equipped and I engaged the enemy at range first. You still have to conserve your shots, but I like using real-time shooting and then when the threat gets too close, I'll use VATS for precision shots. It's not overwhelming where you can spew ammo at the enemy. Though I know FO:NV is primarily a RPG, I think the tweaks they made to ironsights gives it JUST the right flavor of FPS for my liking.
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